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Lisa [Episode 2 Chapter 2 v1.0 Beta] (Pale Grass) [uncen] [2022, ADV, 3DCG, Female heroine, Blackmail, Cheating, Humiliation, Corruption, Submission, Straight, Oral sex, Anal sex, Group sex, Creampie, Big Tits, Titsjob, Swinging, Sharing, Rape, Trap, Matu

Размер: 1.5 GB
Раздающих:
Новые порнотрекеры -- Sexitorrent---5pornotorrent---Domahi---Trahtorrent---Loveporno---Porevotorrent
контента более,чем достаточно))ждем следующую версию

На следующий день после создания раздачи появилась финалка (Public Post: E2Ch2 1.0 Final V1), но там ничего особо и нет (Pale Grass - Anyway for those that have played the Beta already I wouldn't recommend downloading this if I'm honest. The only inclusions are all reported bugfixes (massive thank you to everyone to contacted me with bugs <3), the finished Gina & MM Bathhouse scene and lastly the NO route of the Gathering (the final CG of which can be seen above). Так что обновлять раздачу имеет смысл при выходе следующей версии, тем более, что renpy вчера еще и нет по-моему, да непонятно, будет ли. Но RPGM и для Mac можно скачать на патреоне.
Мне показалось странным, что в текущей версии, после того как Лизка может сходить на сторону всего через несколько игровых дней, дальше почти до конца на работе и пр. в основном идут одни сиськи (nip slip и просто кто-то их заголяет), но основные сцены - swimming club, camping, Moddy's gathering - хороши, и варьируются заметно от выбранного пути (cheating/sharing). Осмысленное взаимодействие персонажей, сюжет (хотя тяжело понять что там к чему, т.к. не закончена игра).
Патронов относительно немного при этом... Хотя первая версия опубликована в июне 2021 после 8 мес. разработки, не так давно? Может из-за RPGM, с которым автор работает (по сути-то это новелла), или Subscribestar на себя что-то оттягивает. Посмотрел Hangover Cat (The Promise Best Left Unkept) - там в 3 раза больше патронов и >4k$ сейчас. А она позже появилась (в октябре), на тот момент было всего 600-800$, если память не изменяет. Но там была еще игра до этого и SFW новеллы в Стиме.

Выглядит интересно, надеюсь будет перевод)

Yambidexter, вот не понимаю, зачем разрабы выбирают RPGM движок для подобных песочниц. Это же не рпг игра, не надо тут прокачивать шмот и героя, гриндить тоже ничего не надо, кроме точек для селфи. Зато геморроя для поиска каких то зданий просто до хера. Я играл год назад в нее и сейчас уже забыл где какая локация. Еще же и тыщу карт надо сразу впиздячить на первую демку, чтобы игрок офигел от поиска квеста или сцены.
Не удивлюсь, что последуют за DeepSleep и переедет на renpy

Я не знаю, эта игра действительно очень хорошо идет как новелла на ren'py, может поэтому ее сразу и 'конвертируют' в Ren'py, хотя она у автора в разработке на RPGM (если что - здесь в раздаче Ren'py версия, я хотел обе выложить, но торрент большой получался). Но это первая игра вообще у автора в разработке, по каким-то соображениям решил взять RPGM - может дешевле софт, может нашел хороший гайд по RPGM и не знал python, может решил что дешевле/быстрее будет, т.к. нужно задники рендерить для Ren'py, а сбацать карты на RPGM на стандартных assets быстрее.
Но может и потому как раз, что песочница - т.к. новелла идет, как правило, вперед по рельсам с разветвлениями, если они есть, а здесь самому выбирать, куда именно идти из условной дюжины карт и какие эвенты ловить. Неопытному разрабу может быть непонятно или сложно сделать это на Ren'py. Вспомнил Special Request - - она начиналась как RPGM где-то до 0.6, потом сам автор сам перешел на Ren'py, там есть вроде карта города тоже, по которой можно кликать, в доме иконки с комнатами, по которым можно переходить, и все на Ren'py. Т.е. можно сделать, в принципе.
Я играл какое-то время в RPGM-версию, т.к. думал, что у меня глюк в Ren'py и не закрывается один квест. Пример и квинтэссенция траты времени - помимо шатания по картам - пробежка - в Ren'py сделал автор конверсии кнопку в комнате, за что спасибо, а в RPGM будь добр пойди в шкаф за спорт. прикидом, выходи на улицу и иди к определенной точке => пробежка => назад в дом и к шкафу, т.к. Лизка не хочет ходить в спорт. одежде по городу, потом уже можно мотаться по картам дальше... как хер в проруби ))... ну или вроде того.

Есть апдейты от разработчика?

Есть апдейт до версии 2.62 RPGM версии (в июле появился). Человек, который делает Renpy ждет версии 2.70 c завершением некоторых ивентов и потом будет подгонять свою версию на Renpy.

Левый, нижний скриншот - сильно =) Надо качать =)

Мне нравится еще правый во втором ряду ))

Зловещая долина. Персонажи кажутся лишенными милости Императора человечества деформированными мутантам.
Пойду лучше подрочу на космодесантника.

Есть какие то обновления от разработчика?

Пару дней как вышла новая полноценная обнова на RPGM, но в RPGM я не люблю, поэтому жду пока сделают RENPY =)

Мужики, дайте пж сейв с 2.62. Удалил, а новую версию с нуля слишком долго проходить. Напишите заранее руты

Upd v2.651
Не хватает по сравнению c RPGM 3 мини ивентов, видно будут в следующей Ren'Py версии -
- Byron Coffee
- Crazy Cat Lady with Geroge 1 & 2
- Kwang-Ho Eavesdropper

Новое в Ren'Py версии:
- You can now name your saves. Go to the save/load menu and click on the edit button to enable Editor Mode. Move your mouse to the save you want to edit then type in your custom save name. After you're finished click on the edit button again to disable Editor Mode.
- Added an option to edit Textbox Opacity. You find it under prefs->dialogue.
- Added an option to edit the Dialogue Text outlines. You can switch between 3 modes. You find it under prefs->dialogue.
- Customise the quick menu under prefs->general
- The Gallery is now filtered by Characters or Episodes. You can switch between those two by clicking on the three stripes on the top right corner.

По поводу андроида:
All saves are located on Documents > Cebs
..::GRANT PERMISSION ON FIRST RUN::..

Список новых ивентов в RPGM версии, может быть полезно, выше см. 3 мини ивента, которых пока нет в Ren'Py версии&#58;

First off there's a lot of sleeping required to see everything and that's a bummer I know. I'm always developing from a playthrough standpoint and many of the events in this patch are to be played alongside the story not grinded individually. This patch will probably take an hour or so but admittedly it's artificially long due to how it's structured.
Crazy Cat Lady (0CG) - Requires: 5 Dev - Map: Renshire Outskirt
There's a female NPC running frantically around the outskirt. You have to collide with this NPC to begin the quest. Once the dialogue has finished you need to talk to the NPCs around the Outskirt in the search for the cat. The target NPC you're looking for is the man standing by the cars at the building directly South of Lisa's house.
This will trigger:
George 1 (4CG (10 total with variants)) - Requires: CCL started - Map: Renshire Outskirt

CCL is built to introduce two characters, one of which is George. Upon talking to the man by the cars the first event with George will play. As far as Lisa understands, George is the only person in the Outskirt that knows where the CCL's cat is. This mini series will be a sort of back and forth between Lisa & George across several maps in the game. It is built to be more comedic but I have quite a few cool ideas on how it's to progress.
Mick 1 / George 2 (8CG (24 with variants)) - Requires: George 1 complete & 2 sleeps - Map: Renshire Outskirt
Once Lisa has slept twice after meeting George you'll find an active tile outside Lisa's house (it'll be difficult to miss). This will introduce the player to Mick, and older gentleman who you'll find waiting for a bus daily as he goes to visit his wife. Again this is sort of part of the same introduction but with another new face. I can run with Mick for content assuming there is the demand for it but for now it's again to keep the George ball rolling.
Delivery (6cg) - Requires: 22 Dev / Daylight / Shower IG Photo - Map: Lisa's House 2F
Once all the prerequisites are met, have a shower in the upstairs bathroom in Lisa's house and the event will play. This event will roll into other events like when Sharon is also at home when a delivery is made and other series' like Ms Short's Exhibitionism route.
Byron Coffee 1 & 2 - (5cg each (19 total with variants)) - Requires: Byron Beach + 1 sleep / Byron Working - Map: Tom Horton's
Pretty straightforward, after Byron Beach just goto Tom Horton's and interact with Byron. This is pretty much the same for the following 3 events too.
Byron Coffee Hang Out - (3cg) Requires: Camisole & Cardigan
Byron Coffee More Coffee - (3cg) Requires: Summer Blouse and Jeans
Byron Coffee Something Sweet - (3cg) Requires: Black Sports Set
Consequences - (6cg) - Requires: Paul Blackmail ON - Map: Lisa's House 2F

This event will autoplay as you progress after toggling Paul's Blackmail route on. It's a prerequisite for the Date with Paul event though it'll appear retroactively for those that have already played it just so you can see it. It's just built to reinforce Lisa's predicament and give some insight into her inner monologue regarding her situation.
Danny Jogging 1 (12cg) - Requires: Camping Trip Completed / Instagram Unlocked / 5 Fitness - Map: Lisa's House 2F
Once the requirements have been met a counter will begin each time Lisa sleeps, when it reaches 3 Lisa will scroll through her phone and see other people posting photos of couples exercising together. This will prompt Lisa to consider asking Danny to jog with her. This is actually a sort of restructure of an event I wanted to introduce back in Episode 1 but I was either too busy or wasn't sure how to implement it (I can't remember which). Again this is entirely optional, they will be sexual scenes mostly but it's to bring Danny more into the game without making it mandatory. I really wanted to have the second one ready for this patch too but it's not important - I'll get around to it eventually.
Grope Training 1-3 - (29cg)
Jo Kho (21cg) - Requires: Aoife College Complete / Date with Gina & Jo Complete - Map: West District
After the two events noted above are down make sure to equip Lisa's Summer Blouse and make your way to the West District. Goto the southern boulevard where the coffee shop is and two doors down you'll find Kwang-Ho, try to enter it. You'll get a short dialogue of Lisa wanting to try Korean food then simple walk back as if you're leaving the area. You'll then receive a call from Jo. You can choose to meet her now or later, if you choose later then simply go back to Kwang-Ho at anytime to proceed with the event. This event is to reinforce the bond between Lisa & Jo, a theme that will continue into 3.X. Jo will divulge some personal details about her family that I had intended to bring to the player's attention way back in Episode 2 Chapter 1 with the event "Jo's House" but it was cut because of I suppose "importance".
Kwang-Ho Eavedropper (0cg) - Requires: Jo Kho Completed - Map: Kwang-Ho BBQ
Goto the restaurant after you've completed JoKho and interact with the active node. If you leave the map and come back in you'll notice the node moves along with the people to eavesdrop on. This is 3 separate events that serve to offer interesting and sometimes mandatory information to the player and Lisa alike. There are planned uses of this in main story content. It tries to achieve this in the manner of Lisa eavesdropping on three local gossips being:
Gossip Girl - As you might expect by the name; this girl knows everything about everyone and wants to tell people about it. She offers insight into local gangs, the Hotel Brava, etc.
Irish Guy (Bobby) - It doesn't directly tell you that it's Bobby but it isn't exactly a secret as he has faces rendered where the other two eavesdrop victims do not. This is probably the most interesting eavesdrop at least to the main story as it talks about Bobby and his relations with characters like Moddy, Vicki and even Malik. I will say that I wrote Bobby's dialogue with great intent. There isn't any fluff in what he says, it's all directly pertinent to the main story so I hope it sparks some intrigue!
The Hunters - this is the least expanded of the three and might get the axe but I'll see. The things these two speak of are related to things like the "Great Sage" quest which is basically a "fantasy" quest that isn't implemented really at all yet. I'm still unsure of whether I want to devote time to these quests yet.
MS Cheating 1-2 (8cg (4cg each)) - Requires: Mod Shop Gathering Cheating Route Completed - Map: Mod Shop / Mod Shop Office
When wearing Lisa's Mech outfit and having the MSG route finished you'll see hearts around the Mod Shop. Simply interact with them to see the small scenes. I will continue to add to these mini events over time but it'll be a fair while before there are any more full Mod Shop scenes.
MS Sharing 1 - (4cg) - - Requires: Mod Shop Gathering Cheating Route Completed - Map: Mod Shop / Mod Shop Office
Same as above.
Porn 1 - (3cg (18 including variants) - Requires: 9 Dev - Map: Lisa's House 2F
Simply interact with Lisa's PC at any time of the day. This is a tiny event which sole purpose is for quickly grinding Deviancy at the early stages of the game. It might be expanded later.
Queue - (8cg (27 including variants) - Requires: 5 Dev / 12 Dev / 19 Dev / 23 Dev - Map: Renshire Town Center
Goto the market in the upper right corner of Renshire Town Center and step into the active node. There are stages to this event that'll require some revisiting.
Theos - (127cg total) - Requires: Theo's 2: Riggs & Aoife Completed - Map: Theo's Bar
Goto Theo's at night and step into the active node. This event is as mentioned before quite complex and I don't think the format I've been using will work well here. After viewing the first event you'll be notified of how the event functions, Lisa must wear a bikini to progress to phase 2 and also take a shot to advance each phase. Currently there is only up to phase 2 implemented with still much of it being gated. This event will continue to advance as Lisa becomes more daring (higher deviancy). There is an in-game guide to this event if you interact with the Changing Node and pick the last option.
Viv Date Part 2 - (94cg) - Requires: Viv Date Part 1 Completed - Map: Lisa's House 2F
If you're returning you've probably played the first half of this event. Simply goto Lisa's House 2F at night to continue otherwise it begins in Renshire Town Center after completing Aoife College and Viv Visit.
DwPaul That Night - (97cg) - Requires DwP started.
Again this event was cut short in the last update and if played from the beginning it will have no gaps. If you're returning after completing the first half simply go to Lisa's House 1F and the scene will continue.
Paul End1 - (35cg) - Same as above.
During the DwPaul That Night scene you'll be offered a choice and a prompted save. I suggest playing whatever route suits you best and viewing the counterpart in the Recollection Room afterward.

Зачем я его буду добавлять, если я не раздаю RPGM версию?

Yambidexter
Открываю игру - вылазит полоска - открывается окно на 1 секунду и закрывается.
вчем трабл?
есть тема на F95 не RPGM ? :)

Хз в игре контента с гулькин нос, да хорошие рендеры, лучше через два года поиграть в норм версию

Темы отдельной на F95 нет, там в RPGM теме по готовности выкладывают Ren'Py и затем андроид. Не могу ничего подсказать, т.к. работает нормально (запускал и грузил сейв с прошлой версии).
По поводу контента - возможно, обновление не очень большое, если оно имеется ввиду, особенно учитывая, что прошло около полугода с момента появления предыдущей ren'py версии, но в игре в целом контента вполне по-моему, учитывая, что она в разработке. Тем более, как я понимаю, там 1 человек работает (Pale Grass), в свободное от других занятий время, т.к. игра первая. Ну и по одному конвертят в Ren'py и затем эту версию в андроид.

Upd v2.70b

Patreon post (Palegrass&#41;

What's new:
Audio:
BGM +5
BGS +1
SE +3
2D Art:
Character Sprites - 588 (+9)
3D Art:
CGs - 5874 (+357) Faces - 697 (+1)
Events:
Byron Visit - Sleep 4 times after completing Byron Beach.
Council Vandal - Available at the council board in Ms Short's room after swim trip.
Harass Beach 1 - Small harass event beside Theo's.
Outro to DwP - The end of the Paul scene will autoplay for returning players.
There's also the Compendium which can be accessed through your menu. ^_^
--------
There are some absences in this patch - the main one being the ability to jump onto Paul's Blackmail route via Byron's Visit. It's a complex enough task and I simply didn't have time :) I don't think it's urgently required and I have 0 time if I'm to have another sample ready this year so I'll go back and fix it in the new year ^_^
We're almost at 6k CGs, it's a meaningless milestone but it'd be kinda cool to hit 6000 before 2023 - I have no idea why it'd be cool but it'd be cool nonetheless. I will of course try to translate it into a reality for absolutely no reason.
That's Episode 2 done! If I had fireworks I'd be setting them off as we speak. Now it's party party party time and by party I of course mean: Jayce's Party.
Well I hope the Byron event meets everyone's expectations, I really wanted to send off the year with a banger scene especially given the previous release being quite subpar in terms of meaty content lol! Episode 2 has been a wild ride, the game's trajectory was really honed in and the foundations were set for the remainder. I hope you're all in for what's in store at the party and beyond. <3
For now my fingers need a break, I've been typing furiously all week with the exception of Monday and I think they're starting to callous..?
Sending my love to all of you, I hope you're all having a brilliant week xo
//pG

2.853 - 2023-10-19
Страница разработчика[url=]https://subscribestar.adult/palegrass?redirect_notice=true[/url]

Цитата

v2.853 - 2023-10-19
FINALLY! It's over! I literally just saw a few CGs that could've done with being updated in the Rubbin's events but I'm not recompressing everything again tonight lol ^_^
I've been a bit worried about re-uploading the game because it's not like I can assume that releasing in tiers will filter out any glaring bugs because there's no further content and it's unlikely that returning players will be starting new games anytime soon so I've really tried to be as thorough as I possibly can in as little time possible but as always if you find something iffy in there please let me know asap <3 I think the most likely errors that could still be floating around in there are references to Paul.
Playing through the first hours of the game was tough. Like it was really tough to look at some of it lol! The introductory section of the game was inundated with these predatory grins and really amateur renders but I'm sure you all know this already ^_^ It did take quite some hours to play through the entire thing, re-render some really bizarre images and adjust some of the dialogue to be less "rigid" though a lot more work needs done at some point but I am satisfied for now. I think some of the dialogue was really, really awful for the first portion of the game and I imagine that's probably because 1: I wrote it before I had a good concept of who each character actually was, so they all interacted like NPCs to some degree which I really don't like and 2: because I was a much more timid writer back then but it's been briefly adjusted for the time being though I will revisit it again before the final version of the game.
A lot of the re-rendered scenes are found in the first section of the game like when Lisa first arrives at the house and when meeting Gina at the coffee shop. These didn't take too long at all as I spent about 1-2 minutes each fixing settings, adjusting lights, rectifying facial expressions, quickly simulating the clothing / hair and finally applying a denoiser then setting it to render whilst I continued with the playthrough. Other scenes are crying out for a remake or at least touching up like Marcus' early content, Rubbin's content, Theo's first jobs, Shopping with Sharon, Danny Nights 1&2 and Swim Trip events but most of these scenes require a full overhaul of the sets or at least the lighting used so that'll be pushed back until much later. Other glaring issues are CGs with a "sweat" / "wet" shells applied - these tend to look really poor unless under very specific lights so I'd like to address those at a further date too. Noteable scenes with these messy looking shells are Byron Visit & Theo's Night events. I've at least learned how to better apply these for future scenes :)
Whilst I was going over everything I decided I may as well address the Fitness clothing so it's been completely changed with a more appropriate outfit which I think works super well. I didn't think making a poll here was really necessary as the new "Jogging Outfit" won't really be used much with the inclusion of Yoga in 3.X and it'll likely have it's own clothing so it's only really used in events and CG most of you have already seen.
There was also a continuity issue with how the text is displayed, the first few of hours of the game were displayed on a "Dim" background (you'll note this as the background when Lisa's inner monologue is playing) then it changes to the pink heart background later. I've corrected all (or at least most of) these discrepancies but if you find any outliers please let me know. This took hours upon hours to fix, it's a simple job but with around 4 text boxes per CG and there being a few thousand CG with this applied it really took it's time lol.
One thing I didn't update in accordance is the Recollection Room. It's already taken me so many hours to fix everything and I just ran outta patience. I will update it at some point but I need a break from the old content lol! All of the scenes in the RR should still work, some may break though I think it's probably unlikely.
These changes were all things that I knew needed corrected for a long time and I just wanted to do it now since I had a reason to go back in the first place ^_^
Because of the previously mentioned "issues," I ended up altering almost every event in the first 5-10 hours of the game in some way, whether it was dialogue updates, formatting, CGs, music or transition times. The whole grind was monotonous, cringe-inducing and above all exhausting and I knew it would be so I'm just so happy that it's over at least for the time being. It's a tremendous weight to lift.
I've made a note of all of the scenes that require additional work for later and the list is as long as my arm lol.
Though tedious and boring; replaying all of that old content was still kind of interesting and insightful in a way, just seeing how much content there actually is and noting some of the CGs I used to think were the bomb only to re-evaluate them as "get that off my screen, that is hideous!" x)
Some things I noted as well when replaying the game which some of you might be interested in:
1: Episode 1 is a little barren
I just felt when playing the opening hours that the world was a bit too big with too little to do in it at this time in the game because there isn't any Instagram or very many happenstance events so that's something I'll definitely be looking into at some point in 3.X.
2: Episode 2 feels fairly complete
It's quite stark how different it felt returning from the Swim Trip. After a few in game days the journal fills up quickly and you really have a lot to do here which is great. On top of that I felt the Deviancy increase was pretty balanced. I think especially if I add a few more small events in E1 then have them continued into E2 it'll feel really good. I have some really nice ideas for more random events later but they are quite "daring" we'll say so I'd need something a little tamer lol! So if you guys have any ideas, even commonly used tropes for smaller events that wouldn't scare a timid Lisa away (at least not too much lol!) then let me know (even better if we can ramp the events up with higher Deviancy levels, yes!) ^_^
3: Night desperately needs content
Now this isn't much of an issue because a sizeable focus in 3.X will be night content but still having that third tick of each day is almost pointless for 20-30 hours of gameplay (outside Lisa's house at least) and I'm not too sure how best to combat that or whether it needs addressed at all. I've added a note in the opening of the game that states that Night events don't really begin until Confidence level 3 for now ^_^
4: The progression actually isn't terrible
A huge concern of mine lately has been that the growth of Lisa's character might feel a little off for a new player but upon replaying the game while yes there are areas that could be fixed or optimized (e.g. Swim Trip); overall I'm pleased with how it moves forward and with the pacing.
5: The game needs more balloons
RPGM balloons are the little bouncing images that float over characters or objects depicting moods or objects of interest. I had a really quick look at the fitness events and added balloons to said events when Lisa is wearing the Jogging Outfit to better illustrate that these events are "useful" in a way. This is something I'll be looking into a lot more when working on 3.X Renshire. I want to add balloons for all of the locations in the game like above Rubbins' or even in Lisa's room, this should liven up and make the player experience more intuitive but it's something I think is really missing. Since I'm using RPGM, it really makes no sense not to utilize every detail of the engine if it improves player experience though I'm not much of a sprite artist so I might have to source out someone who is ^_^
As mentioned above when moving into 3.X I'll be taking a look at each map and making an effort to add new events to a lot of them. I want that fresh +Confidence (used to be Exhibitionism) feeling when the player gets hold of Lisa's new outfit, a new cap on Deviancy (50 after Confidence 3) and is set free in a totally new Renshire with maps that are begging to be explored. This is obviously a huge task but I'll hopefully chip bits off it with each patch in 3.X :)
Just to reiterate; there very may well be other instances of ghoulish grins, text boxes displaying incorrectly or references to Paul flickered around in there so if you find any please do let me know but at the very least the majority should be fixed :))
I do want to share more teasers of JP but they're all very x rated and I can't post that stuff publicly (public posts can't have nudity and these links have to be public :)) or I'll get in trouble lol! I'll probably do another update later during the week because now, at long last I'm pretty much 100% up to date and can get back to working on current content.
The best news of all is that the links are back up and running so that's a huge weight off my mind and I apologize to everyone and anyone who was trying to download the game in the past month. It's been a doozy overall lol.
Thanks so much for your patience guys, sending you all my love and I hope you have all had an amazing weekend

Руссификатор бы.